5m NEXTMap based horizontal elevation spacing 4 b; Z& p N+ R' ^8 b ~ \( s64 times more detailed than the default terrain mesh in Flight Simulator X + `5 ?: m8 `' m9 I! @
8 times higher resolution than the default terrain mesh in Flight Simulator X ! X1 t! S8 B; m6 ^
32-bit source data that translates into much higher vertical resolution in the dataset. 32-bit data compilation also reduces the striping and banding issues seen in other 16-bit terrain mesh renderings ( D( ?4 p# R# r; o0 ZFractional elevation sampling provides samplings to fractions of a meter vertically (e.g., 10.25m, 10.75m) compared to freeware mesh with only whole number samplings (e.g., 10m, 11m), which means smoother terrain on the ground and even smoother landings 9 ]- Z n2 v# b. P: g s, a( a+ { ) w5 ~4 S7 l3 T( t7 K4 e