特点: ( y$ K j- R( A1 R [9 u5m NEXTMap based horizontal elevation spacing - I$ h$ o. w- l) u64 times more detailed than the default terrain mesh in Flight Simulator X 3 C1 t# {3 e) w5 Z& i, w, I" r8 times higher resolution than the default terrain mesh in Flight Simulator X 3 q3 t9 X" V# c d32-bit source data that translates into much higher vertical resolution in the dataset. 32-bit data compilation also reduces the striping and banding issues seen in other 16-bit terrain mesh renderings * b8 w" z% M b: I# t9 k
Fractional elevation sampling provides samplings to fractions of a meter vertically (e.g., 10.25m, 10.75m) compared to freeware mesh with only whole number samplings (e.g., 10m, 11m), which means smoother terrain on the ground and even smoother landings 6 L/ B* Y: w% l) G0 U# u( D) P4 W; ]2 e6 E3 u 百度网盘: $ W4 }$ S1 \/ |5 T# k( u