5m NEXTMap based horizontal elevation spacing . c/ i; @5 Z; z/ ^5 l, {$ e
256 times more detailed than the default terrain mesh in Flight Simulator X * ?9 l9 i+ X- l, s* P32-bit source data that translates into much higher vertical resolution in the dataset. 32-bit data compilation also reduces the striping and banding issues seen in other 16-bit terrain mesh renderings / @# k+ f: R3 {+ BFractional elevation sampling provides samplings to fractions of a meter vertically (e.g., 10.25m, 10.75m) compared to freeware mesh with only whole number samplings (e.g., 10m, 11m), which means smoother terrain on the ground and even smoother landings$ t, s% }$ p) V