5m NEXTMap based horizontal elevation spacing ; v# ]; [" y% j V2 A5 p256 times more detailed than the default terrain mesh in Flight Simulator X % Q* j! f9 A! G- _3 t: Z32-bit source data that translates into much higher vertical resolution in the dataset. 32-bit data compilation also reduces the striping and banding issues seen in other 16-bit terrain mesh renderings 0 l1 q, ^- v1 C/ j8 v e, E: C# JFractional elevation sampling provides samplings to fractions of a meter vertically (e.g., 10.25m, 10.75m) compared to freeware mesh with only whole number samplings (e.g., 10m, 11m), which means smoother terrain on the ground and even smoother landings * v) w7 o X- c4 P* p; j% d% V1 L2 V) o6 p1 }) x