特点: 3 ~( v3 g9 K- _1 S( x5m NEXTMap based horizontal elevation spacing 3 ]6 w) i, T9 S& c% u6 T, u64 times more detailed than the default terrain mesh in Flight Simulator X 8 Q* M& B4 A2 u# U4 S8 times higher resolution than the default terrain mesh in Flight Simulator X 1 |" x' g9 n$ j- L; h, O32-bit source data that translates into much higher vertical resolution in the dataset. 32-bit data compilation also reduces the striping and banding issues seen in other 16-bit terrain mesh renderings 3 |7 \4 J" U) J+ f) D+ j. hFractional elevation sampling provides samplings to fractions of a meter vertically (e.g., 10.25m, 10.75m) compared to freeware mesh with only whole number samplings (e.g., 10m, 11m), which means smoother terrain on the ground and even smoother landings # S; |6 l) Z1 h# D5 r% F 6 C7 k% o L! e8 L9 ^ n百度网盘: ) \7 ]6 t0 A/ }$ t; i3 r