5m NEXTMap based horizontal elevation spacing ; j, ]1 w. F6 Z2 q* J5 F+ `
256 times more detailed than the default terrain mesh in Flight Simulator X ; i4 o2 \" u2 }( E ?: q: G32-bit source data that translates into much higher vertical resolution in the dataset. 32-bit data compilation also reduces the striping and banding issues seen in other 16-bit terrain mesh renderings ) d7 r* m( W" u# V, p' X9 YFractional elevation sampling provides samplings to fractions of a meter vertically (e.g., 10.25m, 10.75m) compared to freeware mesh with only whole number samplings (e.g., 10m, 11m), which means smoother terrain on the ground and even smoother landings* l/ C/ r$ Y! O