- 5m NEXTMap based horizontal elevation spacing & V7 S/ T3 ?4 M4 O3 Z- 56 times more detailed than the default terrain mesh in Flight Simulator X - x5 G8 e, Y/ ~* d" F- 6 times higher resolution than the default terrain mesh in Flight Simulator X ; Z: X3 P9 o9 O3 [4 s- 32-bit source data that translates into much higher vertical resolution in the dataset. 32-bit data compilation also reduces the striping and banding issues seen in other 16-bit terrain mesh renderings: Q5 T2 u0 a# R0 r' `8 _7 B
- Fractional elevation sampling provides samplings to fractions of a meter vertically (e.g., 10.25m, 10.75m) compared to freeware mesh with only whole number samplings (e.g., 10m, 11m), which means smoother terrain on the ground and even smoother landings, ?9 E0 ]" Q* {$ Z. b