- 5m NEXTMap based horizontal elevation spacing # y x- Z, ~8 G/ \5 _- 56 times more detailed than the default terrain mesh in Flight Simulator X , u( y1 N( u+ J- 6 times higher resolution than the default terrain mesh in Flight Simulator X 0 [ D8 F7 u! w: L @6 p& i
- 32-bit source data that translates into much higher vertical resolution in the dataset. 32-bit data compilation also reduces the striping and banding issues seen in other 16-bit terrain mesh renderings # o# R3 D! ?8 [0 G( p- Fractional elevation sampling provides samplings to fractions of a meter vertically (e.g., 10.25m, 10.75m) compared to freeware mesh with only whole number samplings (e.g., 10m, 11m), which means smoother terrain on the ground and even smoother landings : t4 C3 C& g. u* J6 {0 x( l9 G \/ z/ s3 c; |